
Simulacra and Simulation (Baudrillard)
Baudrillard explores how, in modern society, representations and symbols can become more real than reality itself—a state he calls « hyperreality. » This concept is pertinent to AI-generated art and storytelling, where creations may not reference any original reality but still feel authentic. It prompts reflection on the nature of authenticity and the role of simulations in our perception of the world.
Complex Systems
Complex systems consist of numerous interacting components, leading to emergent behaviors that aren’t predictable by analyzing individual parts alone. This framework is useful in worldbuilding and generative art, where simple rules can lead to intricate and unexpected outcomes, mirroring the complexity found in natural and social systems.
Boids (Craig Reynolds, 1986)
The Boids model simulates flocking behavior using simple rules applied to individual agents, resulting in complex group dynamics. It’s a classic example of emergence, demonstrating how local interactions can produce coherent global patterns. This principle can be applied to create lifelike behaviors in virtual environments or to explore decentralized narratives.