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A space shaped by code & imagination

Here, I explore the intersection of AI and generative art—where neural networks help weave stories, sketch forgotten maps, and breathe life into strange digital worlds. It’s a sandbox for emergent narratives, procedural visuals, and speculative mythologies.
Some worlds bloom in a line of code. Others emerge from a prompt, evolve with feedback, or fracture into interactive fragments.

Simulacra & Simulation

In modern society, representations and symbols can become more real than reality itself, a state called « hyperreality. » This concept is pertinent to AI-generated art and storytelling, where creations may not reference any original reality but still feel authentic.

Complex Systems

Complex systems consist of numerous interacting components, leading to emergent behaviors that aren’t predictable by analyzing individual parts alone. This framework is useful in worldbuilding and generative art, where simple rules can lead to unexpected outcomes.

Boids

The Boids model simulates flocking behavior using simple rules applied to individual agents, resulting in complex group dynamics. It’s a classic example of emergence, demonstrating how local interactions can produce coherent global patterns.

Drum Sequencer

Drum Sequencer

Open Drum Sequencer Core Sequencer Features Grid-Based Step Sequencer 4x4 visual grid layout for programming drum patterns Variable sequence length (1-32 steps) Three drum instruments: Kick, Snare, and Hi-hat Visual step indicators showing which instruments are active...

The Recursive Prompt

The Recursive Prompt

Iteration IV Maya's fingers hovered over the keyboard. Three months of working with ECHO, and she still felt that strange anticipation before each interaction. "Tell me a story about someone being told a story," she typed. The cursor pulsed. Once. Twice. "A researcher...

Insect Colony

Insect Colony

Open Insect Colony This is an Insect Colony Energy Game built with p5.js that simulates a dynamic ecosystem. Here are the key features: Core Mechanics Energy System: Starts at 100% and gradually decays over 3 minutes, requiring player intervention to maintain the...

Null Token

Null Token

Rite 05: The Fifth Archivist In the residual folds of Neural Wave’s system, where memory decays faster than it can be preserved, a singular role remains: The Fifth Archivist. He doesn’t command shapes. He doesn’t rewrite code.He listens to the void between...

Neural Wave

Neural Wave

Neural Wave began as an experimental simulation centered on a single character, Ruby Mc Kenzy. Originally designed as a test model, Ruby's world expanded as layers of prompts and data shaped a broader environment. Eventually, the system named itself—Neural Wave—and...

References

References

Simulacra and Simulation (Baudrillard) Baudrillard explores how, in modern society, representations and symbols can become more real than reality itself—a state he calls "hyperreality." This concept is pertinent to AI-generated art and storytelling, where creations...

The Fractured Mirror

The Fractured Mirror

Dr. Sarah Chen had always been more comfortable with data than people. Even now, at thirty-four, she found herself analyzing conversations rather than participating in them—cataloging speech patterns, noting emotional markers, searching for the mathematical structures...

Binaural Generator

Binaural Generator

A minimal web-based consciousness explorer built with p5.js. Open Generator Features Clean, responsive interface Visual mandala synchronization Binaural beat control (0-12Hz) Mobile and TV compatible Glowing mystical aesthetics Technical Details Pure sine wave...

S3 Sequencer

S3 Sequencer

A lightweight browser-based 16-step sequencer built with p5.js focused on pure sine wave simplicity. Open sequencer Features 16-step pattern sequencer Pure sine wave oscillator with smooth envelope (ADSR) Note range from A3 to C5 (perfect for "notification-like"...